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MoSync 3.3
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Receives events from MAUtil::Server. More...
#include <MAUtil/Server.h>
Public Member Functions | |
| virtual void | serverAcceptFailed (Server *server, int result) |
| virtual void | serverAccepted (Server *server, Connection *newConnection)=0 |
Receives events from MAUtil::Server.
| virtual void MAUtil::ServerListener::serverAcceptFailed | ( | Server * | server, |
| int | result | ||
| ) | [virtual] |
Called when a Server::accept() operation fails. The default implementation does nothing.
| virtual void MAUtil::ServerListener::serverAccepted | ( | Server * | server, |
| Connection * | newConnection | ||
| ) | [pure virtual] |
Called when a Server::accept() operation succeeds.
| server | The Server. |
| newConnection | The incoming Connection. When you're done with it, be sure to delete it, to avoid memory leaks. |