|
MoSync 3.2.1
|
Local notifications are used for displaying alerts, playing sounds and for badging application icon. More...
#include <MAUtil/String.h>Classes | |
| struct | Notification::NotificationFlashLights |
| Flashing LED lights. Define color and pattern. Platform: Android only. More... | |
| class | Notification::LocalNotification |
| Local notifications are used for displaying alerts, playing sounds and for badging application icon. The operating system is responsible for delivering the notification at the proper time; the application does not have to be running for this to happen. When you create a local notification, you must specify when the system should deliver the notification(see fire date property). If you don't specify a fire date, the default System time will be set. More... | |
Namespaces | |
| namespace | Notification |
MoSync Notification API classes. | |
Enumerations | |
| enum | Notification::NotificationFlag { Notification::NOTIFICATION_FLAG_INSISTENT = 4, Notification::NOTIFICATION_FLAG_NO_CLEAR = 32, Notification::NOTIFICATION_FLAG_HIGH_PRIORITY = 128, Notification::NOTIFICATION_FLAG_AUTO_CANCEL = 16 } |
| Constants indicating the notification flags. Platform: Android only. More... | |
| enum | Notification::NotificationDisplayFlag { Notification::NOTIFICATION_DISPLAY_DEFAULT = 0, Notification::NOTIFICATION_DISPLAY_ANYTIME = 1 } |
| Constants used for setting the required state of the application for a notification to be displayed. Note that regardless of this setting, the didReceiveLocalNotification callback will be made for each incoming notification. Platform: Android only. More... | |
Local notifications are used for displaying alerts, playing sounds and for badging application icon.
The operating system is responsible for delivering the notification at the proper time; the application does not have to be running for this to happen. When you create a local notification, you must specify when the system should deliver the notification(see fire date property). Android, iOS.