Cross-platform SDK and HTML5 tools for mobile app development
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MoSync SDK 3.0+

Running PhoneGap Mobile Apps in MoSync

PhoneGap-compatible functions in our Wormhole JavaScript Library make it possible to run most existing PhoneGap apps in the MoSync SDK with little or no need for change. And it's easy to add functionality to your app (like Native UI) not available out-of-the-box with PhoneGap. Read more...

WormholeNativeUI

This simple example application demonstrates the use of HTML markup for creating multi-level native user interfaces. It also shows how to use other JavaScript modules (such as sensors) with the MoSync JavaScript NativeUI API. Read more...

The Audio C API

The MoSync Audio C API make it possible to play multiple audio tracks simultaneously on Android and iOS. In this guide we take a  look at the functions in this API and give you two example programs which demonstrate the capabilities of this API. Read more...

WormholeDemo

This example application demonstrates the MoSync Wormhole JavaScript Library, in particular its support for native UI, sensors, capture, and file storage. Read more...

A Tour of the MoSync IDE

The MoSync IDE is based on Eclipse. We've made several modification to Eclipse to make it a great tool for cross-platform mobile application development, plus of course added some unique MoSync features! In this guide we will take you on a whirlwind tool of the IDE, and give you pointers to more detailed descriptions of each feature. Read more...

Developing Windows Phone Applications

Windows Phone is a mobile platform from Microsoft that is becoming increasingly popular. Window Phone is a successor to, but is not compatible with, Microsoft's Windows Mobile platform. The Windows Phone uses the design language Metro for its user interface. Here we take a look at some of the key features of this platform. Read more...

ResourceTest

ResourceTest is a simple application for all platforms that demonstrates how to use the Resource Compiler and how to handle the resource loading/unloading. Read more...

The Advertising Library and API

The MoSync Advertising C++ Library and Advertising C API make it easy for C/C++ programmer's to create advertisements and display them in mobile applications. You can get and set properties to determine if the advertisement should be visible in a certain context. Read more...

Using Placeholders and Handles

In MoSync, you can use handles to refer to data objects, such as binary data, images, audio data, text data and other resources. In this guide we take a look at placeholders — a type of handle that is used to refer to dynamically created resource im memory, and at the syscall functions that manage them. Read more...

Installing the MoSync SDK for OS X

In this guide we describe the system requirements of the MoSync® SDK for OS X, and how to download and install it. We also describe how to upgrade from a previous release of the MoSync SDK for OS X. Read more...